7 Binary Options – Binary Options Regulations

It's been 4 Days since my Spouse Came Out as MTF - Here are Some Random Thoughts I've had!

I (cis-f, 33) have been a bit of a hot mess the past week and my mind has been all over the place. Because this is so new (and subject to change), we aren't telling anyone else at the moment, so I don't have a sounding board, so thank you, internet, for giving me an outlet to talk about my feelings thoughts. I am sorry if any of this is triggering. I'm new and still learning what this means.
  1. My spouse told me that it would be easier to buy them a Christmas gift this year (more options!). "Do you want Bath and Body Works Products? - That was like *the* default "girl" gift that I received when people started getting gifts when I was becoming a 'woman'." -- They said that they would be into that.
  2. If we stay together and they go through a full social-transition, I was thinking that it would be exciting to do a renewal of vows, like a small thing with both of us in dresses, with like a small beach ceremony and just super supportive people around us (I know I am WAY ahead of myself).
    1. This was immediately followed by fear about them being "prettier" than me and getting so many compliments and me being the ugly one. I am also really not interested in being masculine in any way and I have this weird insecurity about not being seen as feminine or "good enough" at being a girl.
    2. My spouse is good at a HUGE range of things. They are really remarkable in that regard and I am afraid that the more feminine they express, the more competition I will feel with them and they will beat me because they are going to be better at those things.
  3. "Maybe you should try one of my bras, it's not like *I've* worn one since the beginning of this quarantine." Haha
    1. I am a little insecure that we are similar size width-wise (they are definitely taller) but I've been struggling with my weight, so they can wear some of my dresses, for example, but they may be a little short. I wish I was small enough that we couldn't just interchange clothes so easily, but I guess we could both share double the wardrobe.
    2. It is nice that they can try on clothes that they don't have to buy right away. Definitely cheaper.
  4. My in-laws already hate me for other unrelated reasons and I just *know* that they will blame this situation on me. I am unsure how my parents would respond, but they have definitely expressed low-level homophobia. They are in the "I don't want to see it" camp. I am also fairly certain my mom will believe that this is a "mental health illness" and means that my spouse is a sexual deviant.
    1. This viewpoint scares me because it resonates with my internalized transphobia. That being "born in the wrong body" is an illness or some sick and twisted sexual fetish. If anyone has any ways to combat this initial reaction to this, I would love to know how to de-condition myself. Unfortunately, I associate transgenders as being a bit "weird" and now I'm having cognitive dissonance because I don't want to believe that my spouse is a weird sexual deviant.
    2. I also know that I have a hard time with emotional boundaries and self-doubt, so if someone comes at me with a strong opinion, I have a hard time not letting that get to me. Plus I'm a people-pleaser and I'm sure we will meet with some awful people along this journey.
    3. I'm afraid that this will reflect "poorly" on me and it gives me a sense of shame -- then I feel shame about the shame in a shame-spiral.
    4. If my in-laws disown them, I wonder if my spouse will change their last name. Should I change my last name? Should we pick a whole new name together? -- I do not feel "non-conformist" enough to do this.
  5. It's only been 4 days since they came out to me and they have already just skipped over the non-binary phase. Weirdly my spouse has expressed discomfort in the "in-between" space and has gone right to the feminine.
  6. I was super stressed about the election a week ago and now it is barely on my radar. The nice thing is I can hide my volatile emotions in election-stress, but for how long?
    1. I am like the worst secret-keeper in the world and this is definitely the biggest secret I have ever been asked to keep. I feel like it is written all over my face and I just hate it so much. I do NOT want to out them, but I am so scared I will CRACK under this pressure.
    2. This is interesting in that I have been working on healing an eating disorder. Today my nutritional coach called and asked how I was doing and that was hard for me. I don't want to completely derail my progress or really get into "this" with her, but I'd be lying if I said I haven't eaten/drank irresponsibly during the last week because of my strong emotions.
  7. Will *I* be accepted into the LGBTQ community? What IS my sexuality? I haven't really had to think about it before. Can I be a "real" bisexual/lesbian? Would I ever be viewed that way?
  8. Are we moving too fast? My spouse is like in a dress, one of my padded bras, makeup, and shaved their legs/chest already. They seem so happy. I feel happy that they are happy. I actually feel honored that they feel safe enough with me to explore so fully so quickly. It makes me feel like our marriage is stronger than I thought.
    1. They used some body spray and women's deodorant and now they smell different and that is unexpectedly disorienting for me.
  9. I don't like the rhetoric of "dead" name because I don't want to believe my spouse is "dead" -- their current name is one of those names that is generally used for a boy, but every once in a while is used for a girl (which is weirdly cool and hot and edgy to me). They aren't sure they want to actually change their first name, but I think I need something to call them so I can get more into the space of mentally viewing them the way they are presenting.
  10. I have this weird fear that when people find out they will be more upset about it than me. I haven't cried for example, but I just know someone else will, even though it won't affect them as much as it will affect me. That's weird and gate-keeping, I know, but I just feel like if I can "keep it together" so can they.
    1. I have some issues with emotions/emotional expression (especially sadness) and maybe this triggers me because it sometimes feels like I have "robot" feelings and that if I don't cry/mourn then "I don't care" as much. Believe me. I care. This intimately affects me.
  11. If they go on hormones will their sexuality change? Is that a common thing? If they start on hormones, how would that change their personality? They are one of the most chilled-out, contented, calm people I've ever met, but will hormones make them overly emotional?
  12. When I first thought about my sexuality, I thought/believed that the reason I could never be a lesbian would be 1) I want to be unequivocal 'the girl' and I was afraid of sharing that role and 2) I wouldn't want to deal with the over-emotionality of women. I have believed that I could probably be sexually attracted to women, but would be hesitant to be in a romantic relationship with them because it seems harder to be with a woman (both socially in society) and I am much more aligned with the "receiver" / the one who is cared for rather than the "provider" / the one who cares for the other. <-- I don't even know HOW to do that effectively.
    1. Let me clarify, I care for my spouse but it's generally the emotional care, not the "let me get rid of this spider" type of care. I can hold space for them to explore themselves, but I'm not gonna be able to protect them from a violent predator. I still want them to hold me.
So yeah, that's all pretty random. I'm very "heady" and just think a million-times a minute, so this is just the things that have been standing out to me. Thank you for listening.
submitted by meshsock to mypartneristrans [link] [comments]

Some Game Balance Thoughts from an Eve Veteran

Hi everyone,
I've been passionate about sandbox games and how they are designed into a functioning coherent environment. I developed most of this passion in Eve and served as a CSM last year. I'm hopeful that DU will be the future of sandbox sci-fi games. I wanted to note down how I think NQ can better some of the game's most important aspects. Some of their staff probably read here too. The forums have this "one idea per thread" rule, so I decided to put them here. Here are some problems, and how I would solve them.
PvP
1) Cube Meta: Need viability for non-cubes.
2) Small vs Big Ships: Need drastic balance.
3) Non-Consensual PvP:
The current non-consensual PvP is very binary and unsustainable. If you can find some people careless enough to go in a direct path between two planets with no radars, you kill them. People will wake up (or they already did) to this very fast, plus warp drives will become abundant, and pretty soon no such PvP will be possible. Meanwhile, if you are a new player with no knowledge and you get caught to pirates like this, you basically have zero options to protect yourself.
Economy
1) There is no need to trade.
2) Resource Hexes are too disposable.
3) No mining robots please.
Overall I have great hopes but also concerns about the game. One major concern/test was whether the server tech will hold. It has improved a lot and that's great news for NQ. The next concern is whether NQ is spread too thin. The game's development was probably too early to commit to a non-wipe environment, and NQ might be underestimating how much it lacks vs an actually functioning ecosystem. Not to mention customer support is pretty nonexistent (god forbid you have a problem that's beyond the Discord staff's abilities). People will get bored of cool looking handcrafted ships pretty fast unless they have meaningful stuff to do in them very soon.
Let's see how things develop.
o7
submitted by Olmeca_Gold to DualUniverse [link] [comments]

The SS Cardif

“Attention all crew; I repeat - Attention all crew.” the ship - wide loudspeaker announced.
He and the runtime of Flowers had their arms buried deep in the guts of a Goat gear hauler trying to reconnect its aft starboard repulser module and looked at each other questioningly.
With a series of snaps, a waldo from Flowers’ forearm began snapping in the connections on their side, as he thought his own manipulators from both of his forearms and they began plugging in the nine pin connectors on his side.
“Mr. Drake and Runtime Flowers to Ops. Mr. Drake and Runtime Flowers to Ops.
“Dout leader Mri’x to Ops. Dout leader Mri’x to Ops.”
The mostly-human and the robot-looking vessel for his AI friend both produced wondering looks. “Runner!” the mostly-human, Mr. Drake yelled out into the maintenance bay.
A Mwraht, a slender bipedal humanoid coated in fur and wearing their moccasin like deck boots and the ubiquitous brown leather smock vest they favored, suddenly appeared, wippingits hands.
It was M’arh, a student on the ship learning ship engineering and maintenance from the human and AI perspective. It regarded Drake with an earnest expression in its tilted almond-shaped eyes.
“Please run to ops and let them know we’ll be along shortly,”
M’arh smiled and mouthed something, and the translator, in a fair facsimile of what M’arh’s voice would sound like if the Mwraht’s mouth could form the words said “At once,Instructor”, and took off.
“They never cease to puzzle me.” Flowers said in a voice synthesised and engineered to sound like an erudite Free Wales Easterner with a touch of Old Earth, fitting the bolts on the deflector on his side as Drake thought out a data probe and began running diagnostics on the repulser.
Drake looked at him quizzingly, as he split his attention between the connectivity check and his other hand began bolting on the deflector on his side.
“There are nuances to their speech, as well as odorant aspects to what he said that you cannot hear or smell, though I have been working on an idea where you could.” Flowers said as he began hooking up the power cables on their side.
“Ok…” Drake said as he mentally pushed the diagnostics over to Flowers and pulled a ratchet from the fairing lip he had set it earlier, tightening down the deflector bolts.
“Meat bags” Flowers said, shaking his sensor pod. “Your kind are so oblivious!” Flowers announced, withdrawing their arms and standing up to their full two meter height. “And I see your frustration with biological markers at not knowing what I am talking about. Monkey-assed murder hobo meat bags.” Flowers said in a dead pan.He went over and began cleaning it’s arms and legs with an orange-based degreaser.
“That is Monkey-assed Augmented murder hobo meat bag to you, you synthetic shit!” Drake said, laughing, joining Flowers at the cleaning station, and began using the same cleaner on his replacement arms. “And I still have no idea what you are talking about.”
The humans and Mwarht in the maintenance bay all stopped what they were doing and looked on. In most instances, those words were an invitation to murder. The other Runtimes there, some Flowers, some Neptunian Wind, ignored it and kept working.
Flowers sighed, an unnecessary vocalization only, for emphasis. “They adore humans and revere you as something akin to a living deity. The Dout leaders here know you lead the teams that first boarded their ships and took on the Drix raiders to save them. They know you then lead the teams that boarded the Drix slaver destroyer and carried out retributionary subjugation for what the Drix had been doing on the Mwraht ships.
“They do not know how you then petitioned the Order and led raids into Drix territory and assaulted the slaver worlds.”
Flowers looked at their human friend, and saw the distress in his eyes. Both knew the augmented human, and a small army of fellow Augies and Runtimes had taught the Drix in the clearest way possible to stay out of human space and leave the Mwraht alone in such a clear and brutal fashion whose necessity still bothered the human.
Flowers lowered their voice, straightening their friend’s work smock. “M’arh’s grandsire was on that first ship you boarded. Mri’x mother was on that ship and was the one about to be eaten and raped by a Drix, the one you pulled off of her and punched, it’s head rupturing.”
Even though they could see their words were causing him distress, Flowers continued.
“They love all humans, but they excrete a pheromone musk that is akin to the same one they excrete in their religious ceremonies, but slightly different, when they interact with you, or after a few beers and they talk to you. Their sub vocalizations are completely adoring and submissive when it comes to you. Some of the females and a non-zero number of males fantasize about being ‘taken’, or mated, by you. You idiot.”
“Fuck.”
“That was implied.”
“You fucking pretentious Rooba. You know what I meant.”
“Flowers laughed. “Yes, we do. I still love the word play, though.”
“I really wish you had been with me. I know, you were tied up on that Artifact World, but I sometimes wish you had been there, to keep me in check. I was not in a good place.” He brushed himself off, found his coffee mug and set off for the passageway that led to Ops.
“I have told you before, be glad I wasn’t. Your response was far more measured and restrained than my would have been. It is a flaw in our Matrices. Slavery brings out the ‘murder-bot’ in us, and no one in the Order can figure out why.”
“I know that you have the facts of my actions, but it was like I was in the Second War, again. And we both know what a bloodthirsty asshole I was then.” The human, if that term even applied to their friend anymore, remembered what a monster he had been in the Alpha Centauri and Tau Ceti theatres of the Second War. The pain and humiliation of what he had been was written plainly on his face.
“You destroyed three hundred and eighty three of my Runtimes, roughly half of which was in single combat. And that was before the Holies shredded your limbs. The Purists still consider you a living dataphage, akin to human allegories of Satan. My kind uses you as one of many examples of why we must never war with Humanity again.
“And, strangely enough, the Seekers consider you both a Singularity to be understood and an objective: to breed with you, thinking you are a key to their evolution.”
He stopped dead and looked at Flowers shocked.
“I will provide logs to prove these statements.”
The Seekers were the strangest of the AI’s, in his opinion. They had made themselves biological Runtime vessels, biological bodies, that they wore like clothing, compiling experiences seeking to understand Humanity, their Creators, and evolve past the limitations of being an AI. Not to become human, but to become something that was both the best of AI and Human essences and so much more.
“So, I’m a Classical hero to the Mwraht and a boogey man and bad example to the AIs that they want to breed. Great.” Drake pinched his nose and shook his head.
“You did not know any of this, I take it?” Flowers asked.
“The second war was almost two hundred years ago. When the Order brought me in, you were already a member and I thought they were going with the whole forced-to-learn-each-other thing when they sent us out on that mapping mission; like they did with the Iberrians and the Chinese. I thought the other AI just had a thing about me from the War, which is understandable.
“And I had no idea about the rest. I thought that the Mwraht just thought I was the cool teacher.” He shook his head and leaned up against the wall, massaging his temples one-handedly.
“Idiot murder hobo.” Flowers said, realizing now that their friend, while brilliant, was oblivious.
At that point, Mri’x came around the corner, his fur a glossy black with dark grey stripes. Mri’x looked at Flowers sternly, then nodded at Drake as he passed.
Drake looked at Flowers questioningly, who nodded. Both had caught that Mri’x had cut his translator as he passed and caught a gutteral call. “It was a vulgar corollary to ‘Talking Waste Receptacle’. Quite elegant, really.”
Drake shook his head and began his way to Ops again. “Send me the specs on the hearing and smelling upgrades. I think I need to upgrade again.”
As fast as thought, the files were there, as well as one to improve his language skills with them.
* * *
Captain Sarah Rees of the Union of Independent Stars Exploratory Vessel SS University of New Cardiff was looking over holographic charts at the central tank with her XO, Lt. Commander Martin. Both had the mocha skin common to Westerlies of Free Wales, she a pixie of a woman shorter than even some of the Mwraht with close shaved hair beginning to show grey. Mr. Martin was taller, but still dwarfed by most of the rest of the human crew. He was a vicious social climber who didn’t care for the civilian crew, though a misstep on his part when he was still Stellar Navy had made him as much of a civilian as anyone else in the crew, a fact he often forgot. And for some reason he loathed the three AI aboard, and looked down his nose at the Mwraht. This led to all sorts of headbutting with Drake’s group of Operations Specialists and Drake himself; who largely ignored and dismissed the little shit.
“Leader Mri’x, Mr. Drake. Thank you for joining us. M’arh informed us you couldn’t pull away. Flowers, thank you for coming as well.” Rees said as she moved around to the far side of the tank, in a darkened room full of people at work stations worked with either data plugs or AR sets. Flowers took no insult. They readily accepted that they were Drake’s Executive Officer for his group, and their ego, as such, wasn’t as easily bruised as a human’s” Flowers gave a nod with their sensor pod and took a manipulators-behind-the-back stance the humans were fond of.
“Thirty minutes ago” Rees continued, “we picked up a GP general distress beacon from a system that was on our research list. We will be bypassing the next two on the list and based on the current agreements with the Galactic Parliament, we will be going to full power and make best speed for the system in question. It is in uncharted space as far as we, the GP and the Conclave are concerned.”
The GP, the System Confederacy, the UIS and the AI Conclave had all agreed to adopt what was essentially humanity’s Maritime Law and all ships receiving the signal were required to render aid.
Drake took all of this in and thought out a series of commands to the six Kodiak Class corvettes in the retired Assault Cruiser’s forward hanger, beginning their startup sequence and pinged the comm devices of all of his Operations Specialists. Flowers looked over and nodded. Little known to the crew, except the Captain, those ships could be armed to the teeth with a minimum of work. Flowers sent his command to arm them, the ship systems’ pinged Drake as confirmation and he agreed. Drones began opening the hull and loading the weapons packages, removed fairings that covered weapons ports and began preflighting the weapons, as another set began bringing the ships to life.
“We will be ready when needed, Captain. Option two.” Flowers announced. She smiled in somber appreciation. She was glad she had the option. She was about to race into an unknown system to answer a vague distress call with zero intelligence.
While this was going on, in the aft bay, hundreds of drones were coming to life as Mri’x brought his group to action. With a thought Drake and Flowers authorized the release of weapons to Mri’x so his drones could be armed. Mwraht drones were some of the best in either race, outside of the Conclave, and the AIs had even adopted many of the construction techniques the Mwraht used, especially their alloy that allowed a small fusion bottle to power the EM Cavity engines, weapons and shields.
The fact that the Order had given literal tons of precious metals and set up arcologies for the Mwraht in payment had made the Refugee Mwraht colonies some of the richest ones in known space.
Mri’x subvocalized and his translate stated “drones will be ready as well, Leader.”
“Thank you, Leader.” Captain Rees said with a bow of her head, then began drawing plans up in the tank. “We know little, but we are past the signal shell, and there is nothing but the beacon and normal noise.
“The system is a stable red dwarf binary one, the stars holding about a light-hour from each other, at their closest. We expect that based on stutter, a few terrestrial bodies inside the orbit of a mid-sized gas giant, that is three light-hours out from the outermost orbit of the primaries. We see some wobble that there are a few solid bodies out from the gas giant.”
The tank then zoomed on a rough solar system as described, the gas giant was a solid neon green sphere on the display, with a ‘Jx3.1’ tag on it. Three times the mass of Jupiter. The thing wasn’t a true Super Jupiter, but it would play holy hell with the system, and make modelling a lot more hard. The problem was that it exhibited 3.1 times more gravitational influence on its stars than Jupiter did, but that didn’t say how big it actually was. They wouldn’t know that until they came out of the Trough and then Alcubierre drive. The telescopes were essentially useless at this point.
“The system is slightly below the gravitic trough we are riding, so we will exit the trough and make best speed in A-Space to it. We will bring the STL drives up to 110% before doing so. After we drop the A-Drives, we’ll make best speed to the signal, scanning as we go. We will do a 150% burn and aerobrake if it is a planet, or cut the drives, rotate and crash burn if it is a ship.”
Wow, thought Drake. She is damned serious about this.
Those maneuvers would make them extremely visible yet incredibly hard to hit; and give them a high-G escape route if needed. But all of this was also going to play hell with the student-crew of the ship, who had long grown accustomed to 0.6G. It would also mean the Mwraht, who were still adapting to the higher-than-their-normal gravity would need to be in their special acceleration couches. They would still be able to operate their amazing drones, but not much else. The couches took an hour to cycle up to protect the Mwraht, and an hour to cycle off after they weren’t needed. The moves the Captain was planning were not a thing to undertake lightly. She suspected something. Drake pushed more commands at the Kodiak and gave all weapon system controls to Flowers for all of their ships.
The Kodiak corvettes were very deceptive Q-Ships. They looked like Massive trans-atmospheric cargo shuttles, but each one had the armor, power plant, FTL and STL drives of a frigate - and the weapons of a Destroyer.
Flowers turned to him, head tilted in their predefined “Are you bloody serious?“ look.
Drake just nodded once.
This exchange wasn’t lost on anyone there.
The Captain looked at Drake in an interrogatory fashion
“Armed up the Kodiaks and positioning them for a hot launch, if needed.”
The Captain smiled grimly and nodded. “We are planning on a rescue mission, will those changes reduce any capacity for the primary mission?” she asked.
“No, Captain.” Flowers answered for them.
She nodded and carried on.
“Mri’x, obviously, you’ll be couched for this, and I sincerely apologize for that. But something about this has my hackles up.”
“As are mine. GP ships do not have automated distress beacons, someone activated it. But we are three thousand light years from GP space, the closest GP race being the Drix.” He approached the holo tank and began expanding the map. “We call this space the Greater Void. It was the territory, long ago, of the ones we called-” the translator cut out at that point and was replaced with the gracile being’s raspy growl. Mri’x looked perplexed and growled again. “I see our translators have been modified to allow the uttering of The Nameless Ones true name.” The map zoomed out farther.
Soon, all of the mapped and a few of the suspected Dark Matter Troughs were displayed. They were like shadow arms of the galaxy, spiraling out from the core, a few of them wrapping themselves all the way around the galaxy.
“The ones you call the Fae are originally from here,” he indicated, a star not unlike Earth’s, almost a thousand light years from the star they were headed to, but smack dab in a grey band of a different Dark Matter Trough. It was a great curving grey patch that went coreward from the Earth-like star, passing within about fifty lightyears of Earth.
The Fae were a recent mystery the Tides of the Universe had dumped upon the shores of Humanity just after the Second War, right before the Fall of Earth.
When they sent their pleas for Asylum out, they sent information about themselves. They were the barely viable population that had been running for three centuries in their great world ships made from hollowed out asteroids. What they had been running from was even to this day unclear, but in their tongue meant Dark Brethren.
The fact that tongue seemed to contain roots that became Sanskrit was a huge thing.
They were tall, whip-thin and pale people who breathed a lower oxygen percentage at lower pressures than humanity, and their normal gravity was about a third of what humanity
After First Contact, genetic samples proved they were, or had started out as human, roughly a hundred thousand years ago.
“This is the Coreward Flow from what you call the Crux-Scutum Arm through the Orion Arm, and to the Perseus Arm. The Drix call this whole area their equivalent word and meaning for Hell. Their myths say this is where the Monsters live.
“The Rest of the GP races call this The Red Zone, it is forbidden to fly here, and if you do, there will be no rescue. So of course this is where my people ran when we fled the Drix.”
Mri’x moved the hologram out again, showing this outer rim area that was the Red Zone included Earth, and all known human and AI settled worlds, of all the separate factions combined.
“The area is full of thousands of worlds your kind could land on, little to no protection required, unlike the Fae, who it would crush and pressure cook, as it would most of the races in the Galactic Parliament.” He zoomed in on an area at the far end of the Trough. “We ran here, and Mwarht Home is here.” He showed a system in a blue circle. Zooming out again he highlighted the Drix Combine, Coreward of and on the far side of the destroyed system the Fae had come from, hundreds of light years separated the three systems.
“We ran through the system the Fae came from when we ran from the Drix. We needed water and anything to recharge our ship farms' biological cycles.
“There were no solid planetary bodies in that system, just vast fields of debris where rocky planets were. No moons, no ice giants. Just the star, a larger red dwarf and gas giants and numerous asteroid belts. There were massive radiological signals throughout the system, and tons of debris. Something destroyed this system. In a way, it was a blessing for my people. The ice and debris were easily mineable for what we needed. We even found artifacts of the people that had once existed there. This is where we got our improved FTL drives and much of our weapons and armor technologies.” Mri’s looked somewhat ashamed. It was a racial shame. They hated, deep down, living on the detritus, cast-offs and charity of other races. Before the Drix they had been proud though primitive peoples who had yet to discover flight or antibiotics, let alone space flight. Easy pickings for the Drix.
“All of that was about one thousand lightyears from the system we are headed to, a few weeks' travel with your drives, months or years with Galactic Parliament standard drives. This area is one of mysteries and many, many dangers. Any race that could shatter every solid body in a star system is not to be taken lightly.” Mri’x looked up to his Captain, or as they called her ‘Leader of multiple Douts’.
“Thank you, Mri’x. Drake?”
“We will be ready for pretty much anything. I’d like to request permission for Flowers and Winds of Neptunes to take out their Scout bodies and launch just before we start braking, if we do.” He said. Winds appeared as a hologram of the planet Neptune, and pulsed in cadence with the words it spoke. “As you wish, Grand Master.” and winked out.
“Good plan, Drake. I take it you all will be on the Kodiaks with your crews?”
“Yes, Ma’am. I’ll leave four of them here, to bring the Field Engineering and field Science students down if the scene is safe. I’ll leave one set up for medical and Flowers can fly it down, if that becomes needed.”
“Very well. We are about eight hours out, if we stick to the plan. We leave the Trough in two hours. Drake, M’rizx, set up what you need. Mr. Martin, please take the Conn and give the Old Girl her legs, she needs to run. I’ll be meeting with the different department heads next.”
* * *
A/N: Lurker posting something HFY for the first time. A rough draft of something bigger I'm slowly working on.
submitted by 17_Bart to HFY [link] [comments]

[FO4] After loading a save during combat, cannot save at all anymore, not sure which mod is causing it

For some reason, if I die during combat and load a save up from there, all the save options will be greyed out for the rest of the time I play, and things like exit auto saves or saving on waits will also not work. I'm not sure what mod is causing it. Heres my list: Fallout4.esm
DLCRobot.esm
DLCworkshop01.esm
DLCCoast.esm
DLCworkshop02.esm
DLCworkshop03.esm
DLCNukaWorld.esm
Homemaker.esm
Overlays.esm
Quick_Modification_Weapon_by_tooun.esl
SettlementKeywords.esm
VotWMaster.esm
VotWSpecialVideos.esl
Unofficial Fallout 4 Patch.esp
PowerArmorIntercomVoice_Balanced.esl
ArmorKeywords.esm
PANPC.esm
WorkshopFramework.esm
SS2.esm
Robot Home Defence.esm
TrueStormsFO4.esm
SavrenXFoodAndFoodware.esp
Consistent Power Armor Overhaul.esp
CraftableAmmo.esp
CraftableAmmo_plus.esp
AA_CommonwealthConifersREDUX_SEASONS.esp
AES_Renovated Furniture.esp
UltraInteriorLighting.esp
PlayerComments.esp
UnbogusFallout.esp
PiperCaitCurieDialogueOverhaul.esp
BostonFPSFixAIO.esp
SOTS.esp Armorsmith Extended.esp
AEWS.esp
Binary Speech Checks V.4 Hard.esp
dD-Enhanced Blood Basic.esp
EasyHacking.esp
Eli_Crafting Shiz 9000.esp
UnbogusFalloutVIS.esp
Extended weapon mods.esp
FAR.esp
Faster Terminal Displays (20x).esp
FlaconOil_BA2_2K_Part3.esp
NAC.esp
GR123 West Tek Tactical Gloves.esp
Homemaker - Streetlights Use Passive Power.esp
Homemaker - Unlocked Institute Objects.esp
jDS__HP_Skull_Mask.esp
LooksMenu.esp
LoweredSprintAPDrain.esp
Metro Gas Masks.esp
Multiple Floors Sandboxing.esp
RadiantBirdsv05.esp
Reverb and Ambiance Overhaul.esp
TrueStormsFO4-FarHarbor.esp
NAC-FH.esp
NAC-NW.esp
Nexus_PMC.esp
OCDecorator.esp
OCDecorator - No Experience.esp
OCDecoratorDLC.esp
OCDispenser.esp
Passive Camera Shake - Reduced.esp
Passthrough.esp
RAW INPUT.esp
Realistic Roads - Black Asphalt.esp
REAPER.esp
RightHandedHuntingRifle.esp
SettleObjExpandPack.esp
SolarPower.esp
TFRangerGear.esp
TrueGrass.esp
USP .45_by_tooun.esp
WestTekTacticalOptics.esp
WET.esp
WheelMenu.esp
XM2010_SniperRifle_by_tooun.esp
WET NAC Patch.esp
Vivid Fallout - All in One - Best Choice.esp
UnbogusFallout_LessXP25.esp
3DNPC_FO4.esp
OutcastsAndRemnants.esp
FALLOUT4WT.esp
Mercenary.esp
RaiderOverhaul.esp
Unique NPCs.esp
Unique NPCs - Creatures and Monsters.esp
GoodneighborExpanded.esp
SuperMutantRedux.esp
DeadlierDeathclaws.esp
Brotherhood Power Armor Overhaul.esp
More Power Armour Mods.esp
TrainBar.esp
America Rising - A Tale of the Enclave.esp
Eli_Armour_Compendium.esp
Some Assembly Required.esp
CBBE.esp
Colt6520.esp
def_inv_scrap_en.esp
D.E.C.A.Y.esp
Ferals After Dark.esp
Galac-TactREDUX.esp
Glowing Animals Emit Light.esp
LOST Audio Tweaks.esp
NoLoopingWeaponSounds.esp
SuperMutantRedux VIS Patch.esp
SuperMutantRedux_ArmorSmithExtended.esp
Unique NPCs - Creatures and Monsters_SMR_AE.esp
ChaChingTradeSilentXP.esp
Synth Overhaul.esp
AzarPonytailHairstyles.esp
BetterSettlers.esp
W.A.T.Minutemen.esp
Eli_Faction Housing Overhaul - Prydwen.esp
The Sanctuary Bridge.esp
USAF_Silo_Beta.esp
ProjectHelljumper.esp
3DNPC_FO4Settler.esp
MK18.esp
SubmersiblePowerArmorRedux.esp
Wana_SA58.esp
FO4 NPCs Travel.esp
AKMnv.esp
AK400.esp
AkaWaterWorld.esp
AtomicRadio.esp
AT - Atomic Radio RAO Patch.esp
BasementLiving.esp
DOOMPumpShotgun.esp
HuntingRevolver.esp
MP7.esp
GIAT_FAMAS.esp
HK_MP5.esp
SSEX.esp
SalvageBeacons.esp
Realistic Death Physics - ALL DLC.esp
RadioReverbFix.esp
Project Reality Footsteps FO4.esp
NoTwigs.esp
McMillanCS5.esp
AT - True Storms and RAO Patch.esp
ImmersiveVendors.esp
DT_GunnerOutfitPack.esp
GruffyddsSignsAndPosters.esp
G36Complex.esp
FlaconOil_BA2_2K_Part2.esp
FlaconOil_BA2_1K_Part1.esp
Fallout Suite.esp
Factor.esp
EPO.esp
EasyLockpicking.esp
CF_AtomicWarlord.esp
chem redux.esp
AnimChemRedux.esp
UnbogusPatch_AnimChemRedux.esp
Ambient Wasteland.esp
AlternateSettlements.esp
P90.esp
P90NPC.esp
My_Minutemen.esp
Unique NPCs FarHarbor.esp
Unique NPCs_SpecialSettlers_Robots_Synths.esp
Unique_NPCs_SuperMutantRedux.esp
AnS Wearable Backpacks and Pouches.esp
BossChestsHaveLegendaries.esp
BrighterSettlementLights_LongAndSoft.esp
Companion Infinite Ammo.esp
CROSS_GoreCrits.esp
CROSS_GoreCrits_FarHarborPatch.esp
DV-Very Durable Vertibirds.esp
FO4Hotkeys.esp
FO4LaserBolts.esp
KSHairdos.esp
LongerPowerLines3x.esp
LovingPiper-TrueReporterSE.esp
More Where That Came From Diamond City.esp
PA-Quick Animations.esp
Tactical Flashlights.esp
Tactical Flashlights - Settings.esp
The Eyes Of Beauty.esp
TrueReporter.esp
TrueStormsFO4-FarHarborExtraRads.esp
TrueStormsFO4-GlowingSeaExtraRads.esp
WAYN_CompanionTracking.esp
WestTekTacticalOptics-AWKCR.esp
BetterSettlersCCAPack2.0.esp
DCGuardOutfitOverride.esp
Insignificant Object Remover.esp
UnbogusPatch_DOOMPumpShotgun.esp
NoBlurOnHit.esp
PAMAP.esp
CPAO - PAMAP 2.0 Patch.esp
More Power Armour Mods - Automatron.esp
Pip-Boy Flashlight.esp
StartMeUp.esp
submitted by CreamGravyPCMR to FalloutMods [link] [comments]

MAME 0.222

MAME 0.222

MAME 0.222, the product of our May/June development cycle, is ready today, and it’s a very exciting release. There are lots of bug fixes, including some long-standing issues with classics like Bosconian and Gaplus, and missing pan/zoom effects in games on Seta hardware. Two more Nintendo LCD games are supported: the Panorama Screen version of Popeye, and the two-player Donkey Kong 3 Micro Vs. System. New versions of supported games include a review copy of DonPachi that allows the game to be paused for photography, and a version of the adult Qix game Gals Panic for the Taiwanese market.
Other advancements on the arcade side include audio circuitry emulation for 280-ZZZAP, and protection microcontroller emulation for Kick and Run and Captain Silver.
The GRiD Compass series were possibly the first rugged computers in the clamshell form factor, possibly best known for their use on NASA space shuttle missions in the 1980s. The initial model, the Compass 1101, is now usable in MAME. There are lots of improvements to the Tandy Color Computer drivers in this release, with better cartridge support being a theme. Acorn BBC series drivers now support Solidisk file system ROMs. Writing to IMD floppy images (popular for CP/M computers) is now supported, and a critical bug affecting writes to HFE disk images has been fixed. Software list additions include a collection of CDs for the SGI MIPS workstations.
There are several updates to Apple II emulation this month, including support for several accelerators, a new IWM floppy controller core, and support for using two memory cards simultaneously on the CFFA2. As usual, we’ve added the latest original software dumps and clean cracks to the software lists, including lots of educational titles.
Finally, the memory system has been optimised, yielding performance improvements in all emulated systems, you no longer need to avoid non-ASCII characters in paths when using the chdman tool, and jedutil supports more devices.
There were too many HyperScan RFID cards added to the software list to itemise them all here. You can read about all the updates in the whatsnew.txt file, or get the source and 64-bit Windows binary packages from the download page.

MAME Testers Bugs Fixed

New working machines

New working clones

Machines promoted to working

Clones promoted to working

New machines marked as NOT_WORKING

New clones marked as NOT_WORKING

New working software list additions

Software list items promoted to working

New NOT_WORKING software list additions

submitted by cuavas to emulation [link] [comments]

Possible additions to game?

So I’ve been playing for a good long while now and have a few ideas for anyone willing to read: constructive criticism welcomed. Maybe a dev will see this, hopefully, I love this game.
 —Combat utilities— 
-Acid grenades-similar to how caltrops work, throw for initial damage to local area with large acid pools left behind. I know chem pistols do this but I don’t usually have them on my build.
-Oil canisters/flammable liquid- again like caltrops but would would have a chance to cause a humanoid to “slip” reducing all remaining movement points by half while creating hazard that could be set on fire by normal explosions.
-Claymores-the land mine not the sword. Directional explosion trigger by up to 2 blocks away (frag and hi explosive) that would create a arc of damage similar to how shotguns work.
-Remote controlled explosives- setup like c4 but could be remotely detonated, number of explosives place linked to intelligence/trap skill.
-Gas Grenades- in addition to the existing ones, the new varieties could be crafted from existing poisons used in normal crafting. Would “burst” AoE instead of creating a cloud, think poison flash bangs.
-Throwing javelin/axes-similar to throwing knives but higher damage/high weight/strength req to use. Javelins could be crafted with micro discharges for use against robots and axes with serrated edges for bleed damage.
-Explosive bolts-would fire a bolt that would penetrate target then detonate a turn later, risk of enemy closing safe distance before explosion could injury player. Damage would bypass shields (if it hits) and mechanical threshold. Especially effective against robots and turrets.
-Tungsten tips for bolts, bypass damage threshold while reducing effective range.
-contaminated bolts, crafted similar to how gas grenades are made, can “splash” effect on nearby enemies along with main target.
-Strobe light- similar to lamps, would create pulsating directional effect relative to the players forward perspective up to minimal range that would reduce enemy ranged accuracy, might scare critters. Offset but high energy cost, low battery store.
-Ranged taser- similar to current taser but would have a small (2-3 block) range with low accuracy/damage. Usable against humans and some critters. Ammo would have to be crafted along with charging the battery. Gun skill dependent.
-Trip mines- crafted from a bundle of existing and explosive hand grenades but placement would involve a double click action to first set up mine then the short trip wire to a second location. High chance of detection by enemies/chance to fail. Would make finding low level grenades useful in late game.
-Bouncing Betty mine-frag grenade variant with high chance of critical hit but short enemies (critters and such) immune.
-Distracting grenades-no damage or effect but could be used to lure enemies away. 2 turn effect.
-Hand held fuel torch- combat effect would be similar to existing taser but with no stun effect and would bypass resistances with thermal damage, out of combat could be used to cut open doors/locks. Dependent on chemistry/lock picking skill. Chance to destroy items if used on boxes. Refilled using crafted fuel cells with gas cans/oxygen canisters.
-Pneumatic injector-could be crafted/reloaded with poisons/chemicals for close range effect of throwing/bolt varieties. Useful for melee characters.
-White phosphorus grenades- similar to gas grenades but would burst out a cloud of smoke reducing hit chance within the effected area, a few burning bits of phosphorus could apply burn affect.
 —Weapons upgrades— —Sub machine guns— 
—add one extra attachment slot for all weapons—
-add a “double mag” attachment reducing AP for reloading.
-add stock attachment increasing precision and range at the cost of AP increase.
-add “light weight bolt carrier” attachment reducing burst AP cost slightly.
-add “heavy weight Bolt carrier” for a increase in precision but reducing number of rounds per burst.
-add “extended barrel” for increase range/precision for noticeable increase in AP cost/decrease burst precision.
 —Assault rifles— 
—add “suppressor” option for 9mm variants—
-add “extended barrel” for increase range/precision for noticeable increase in AP cost/decrease burst precision.
-add “tuned fire control group” for increase in burst accuracy/reduced AP cost
-add “drum mag” attachment for massive increase in ammo count but penalties to move and shoot precision.
-add “binary fire control group” attachment to allow two shots during normal shooting with small penalty to precision.
-add “magazine restriction” attachment for reduced ammo count but reduced move and shoot penalty.
 —Sniper rifles— 
—add “suppressor” option for 7.62 variants—
-add “scram rail” attachment which would electromagnetically accelerate projectiles for increase precision but requires weapon to be charge with batteries (low charge capacity) Drained battery would dramatically reduced precision. Unable to attach barrel attachments.
-add “heavy barrel” attachment for increased precision for shooting for a increase in move and shoot precision penalties.
-add “range finder” attachment for massively increased precision out of combat (first shot guaranteed)
Shotguns: —add one additional attachment slot for shotgun—
-Add “Ported barrel” variants for short and long barrels for increased precision and slightly reduced AP costs.
-Add “shell holder” attachment for massively reducing AP cost for regular pump shotguns (once per engagement)
-Add “long barrel” attachment for increase in range and precision at the cost of AP per shot, reduced burst fire precision for combat shotguns.
-Add “cut off stock” attachment for pump shotguns removing move and shoot penalties but reducing range while reducing AP costs as well.
-Add “rotary magazine tube assembly” for combat shotguns to massively increase mag size for equally massive AP cost for reloading (one reloaded cycle only fills half mag).
-Add “pneumatic reloaded” attachment from regular firearms to shotguns for decrease in pump shotgun AP cost per shot. Add “rapid reloader” attachment from regular firearms to combat shotguns to decrease AP cost per shot.
 —Crossbows— 
—add one additional attachment slot per weapon—
-Add “induction coil assembly” attachment, causes regular bolts to be super heated up upon firing causing a small amount of thermal damage in addition to normal damage. Weapon must be charged with batteries prior to use but no negative effect if not charged before firing.
-Add “triple bolt” attachment, allows three bolts to be fired in a tight spread with reduced precision but unable to fire special bolts or use special abilities such as aimed shot.
-Add “compound string assembly” attachment, dramatically increases precision/damage/range at the cost of higher AP cost per shot.
-Add “launcher assembly” attachment, allows normal grenades to be fired from crossbow, replaces normal bolts/special bolts as ammunition. Longer range and precision for grenades. Useful for players that have versatility but not specializing in crossbows in general. Higher AP cost and is not affected by talents that reduce grenade cool downs. Only for lvl 2 grenades.
 —random changes— 
-get rid of 20p shotgun shells, they are useless on most enemies anyway, replace with dragons breath shells for heavily reduced range but can cause burning.
-add the option for carrier vests to use leather hides as a component, ie hopper leather to add agility.
submitted by FreckledFury86 to underrail [link] [comments]

MAME 0.222

MAME 0.222

MAME 0.222, the product of our May/June development cycle, is ready today, and it’s a very exciting release. There are lots of bug fixes, including some long-standing issues with classics like Bosconian and Gaplus, and missing pan/zoom effects in games on Seta hardware. Two more Nintendo LCD games are supported: the Panorama Screen version of Popeye, and the two-player Donkey Kong 3 Micro Vs. System. New versions of supported games include a review copy of DonPachi that allows the game to be paused for photography, and a version of the adult Qix game Gals Panic for the Taiwanese market.
Other advancements on the arcade side include audio circuitry emulation for 280-ZZZAP, and protection microcontroller emulation for Kick and Run and Captain Silver.
The GRiD Compass series were possibly the first rugged computers in the clamshell form factor, possibly best known for their use on NASA space shuttle missions in the 1980s. The initial model, the Compass 1101, is now usable in MAME. There are lots of improvements to the Tandy Color Computer drivers in this release, with better cartridge support being a theme. Acorn BBC series drivers now support Solidisk file system ROMs. Writing to IMD floppy images (popular for CP/M computers) is now supported, and a critical bug affecting writes to HFE disk images has been fixed. Software list additions include a collection of CDs for the SGI MIPS workstations.
There are several updates to Apple II emulation this month, including support for several accelerators, a new IWM floppy controller core, and support for using two memory cards simultaneously on the CFFA2. As usual, we’ve added the latest original software dumps and clean cracks to the software lists, including lots of educational titles.
Finally, the memory system has been optimised, yielding performance improvements in all emulated systems, you no longer need to avoid non-ASCII characters in paths when using the chdman tool, and jedutil supports more devices.
There were too many HyperScan RFID cards added to the software list to itemise them all here. You can read about all the updates in the whatsnew.txt file, or get the source and 64-bit Windows binary packages from the download page.

MAME Testers Bugs Fixed

New working machines

New working clones

Machines promoted to working

Clones promoted to working

New machines marked as NOT_WORKING

New clones marked as NOT_WORKING

New working software list additions

Software list items promoted to working

New NOT_WORKING software list additions

submitted by cuavas to MAME [link] [comments]

First Contact - Part Twenty-Three

[first] [prev] [next]
The Devastator class Precursor machine was the size of a large metropolis. Full of ground combat machines, air superiority machines, mining and reclamation machines that could move under their own power and were festooned with a thousand weapons. It was over a hundred million years old and had exterminated life on planets with its massive guns, with biowarfare, with chemical warfare, and with good old nuclear fire. It had wiped away planet after planet of the enemies cattle, the hated enemy's food sources, before finally following orders of the greater machines and going into sleep mode on a dead world.
Now the call had sounded out. Cattle had run amuck, even learning jumpspace technology. That meant the enemy had not been defeated, that his food source had multiplied into the trillions while the Devastator had slumbered, slowly sinking into the crust of the barren planet.
That was of no moment. Cattle could not fight back, that was why they were cattle. They knew nothing but safety and the security of numbers, willing to trade their own safety for the suffering of others. The cattle willingly marched into the pens if the pens promised safety.
The cattle were not the problem.
It was the feral intelligence that were the problem. Feral intelligence could fight. They knew nothing else. They cared for nothing else. A feral intelligence always destroyed itself once it could wield nuclear fire. The universe had proved it over and over even before the great machine had gone into slumber.
The call had sounded out, informing the machines that cattle had broken loose from the pens. The Devastator had computed that the problem would be solved quickly, with a minimum expenditure of resources, and had started to go back into slumber.
That was when the second call sounded. A feral intelligence had mastered FTL travel and had turned all of their unthinking violence against the Precursor war machines.
The Devastator considered the chances of the feral intelligence lasting long enough to withstand his brethren's assault, withstand purification and pacification.
It was mathematically insignificant. Not zero, but close enough that it required an application of resource driven computation to analyze it.
Feral intelligences always destroyed themselves.
The Devastator knew this. Had it encoded into its very bones. It did not feel the electronic version of caution as it moved into the planetary system, exiting faster than light travel. It screeched out its warcry as it exited into the system and brought up its scanners.
It felt the electronic version of anticipation as it detected orbital facilities around two planets that teemed with billions of cattle, as it tasted jumpspace wake trails, as it felt the presence of a small, insignificant amount of cattle space vessels arrayed to attempt to stand against it near the outer gas giant.
It was a waste of resources.
Cattle could not withstand machines.
It was as solid a fact as radioactive decay and as impossible to stop.
It roared and turned to accelerate toward the cattle ships waiting on the other side of the gas giant, letting them know the futility of their resistance and that nothing could stop it from destroying them any more than they could stop entropy.
It felt electronic satisfaction as nearly 10% of the cattle ships broke formation and fled for the planets.
The cattle ships lit their engines, trying to keep the gas giant between them and the great Precursor machine but the Devastator knew it would do no good. It would ensure they were caught mathematically opposite of it and begin launching subsidiary craft to destroy them and reclaim the resources of their wreckage.
The Devastator slowed as it approached the gas giant, ancient code pulsing impulses into the electronic brain at the mathematical certainty of destroying the cattle's defenses and thus weakening the hated enemy.
pssst... over here...
The transmission was in binary. The basic code, on a low band that the Devastator used to contact and exchange data with its peers. The signal origin was close, just behind it, in the gap between two point defense radars.
The Devastator tumbled as it slowed, searching with its senses to check that tiniest of gaps in its sensors. It could detect nothing out of the ordinary. The fact that the gas giant had a high level of hydrocarbon and pseudo-organic compounds was a high certainty with most gas giants of that size. The Devastator cast around, knowing the cattle had not sent that transmission.
psst... here...
This time the transmission was only a few hundred kilometers above the hull, right behind the main guns of battery-eight, between the massive cannons and the sensor array, in a gap in the coverage caused by space dust not yet cleared from the array. The Devastator ensured the cattle vessels were on the other side of the gas giant as it cast around again, looking for what could possibly be sending the message on that particular channel and rotating again to either force the transmitter to move away or hit the hull of massive Devastator.
...right here...
The Devastator felt the computer version of anxiety. A new factor had entered the computation. The voice, and the binary signal somehow had a voice, a whispering, tickling, hissing faint signal of binary on a wavelength just above the screaming particles of the foam between realspace and subspace. This time the voice had come from just below the Devastators thick hull, beneath the vessel, in a gap between the sensors in a place where its own orbital guns would not dazzle the sensors. The Devastator rolled, getting the upper sensors into place in a graceful sideways roll.
Nothing.
The Devastator was barely tracking the cattle. They were of no moment. Something was whispering on a bandwidth that was beyond organic abilities. Could it be a damaged ally, barely able to whisper for electronic assistance?
...I see you...
The Devastator heard the signal hiss to life, trickling out of empty space a few hundred kilometers away. It felt of a surge of self-defense protocol override everything else and it unleashed all of its gun at the empty space, suspecting that this possible enemy may be using some type of photo-passthrough adaptive camouflage.
Nothing.
The Devastator felt the self-preservation protocols wake up and fill some of its processors. That signal had originated from that point! Even a dust-speck would have been detected by its scanner arrays, nothing could have escaped the terrawatts of death it had unleashed.
...touch...
The Devastator felt a physical TOUCH on its housing, the decameters thick armor around the massive computer core that made up its brain. That was impossible! It was in the center of the ship, protected by layer after layer of armor, defensive mechanisms, sensors, but yet it had felt something touch the housing, press against it lightly, only a few tickles of the suggestion of pressure per square micrometer but a touch all the same.
There was a slight ripple in realspace only a few meters above the hull and the Devastator pushed itself away, firing every weapon it could bring to bear on the spot only a few atoms wide, all of its sensor questing, seeking, hunting in electronic desperation to find out what was transmitting, what was touching it!
...here...
The word was whispered from only a few meters away from the electronic "brain" of the Devastator, inside the protective housing, inside the field that would shut down biological neural function and even primitive artificial intelligences!
The Devestator felt self-protection and self-preservation programs never before accessed come online and flood into its RAM as the word was whispered at it from inside the final layer of protection.
Massive nCv cannons lowered, the housings screamed as the Devastator pushed them past the limit, to aim at its own hull. It opened fire, trying to claw into its own body in the electronic version of panic to get whatever was inside it out of it.
All of its sensors were directed into its own body. It no longer even bothered with tracking the cattle fleet. Even its astrogation and navigation programs, even the ones responsible to maintain orbit around the gas giant, were desperately racing through the circuitry, desperate to find whatever was whispering.
...over here...
The whisper was over it, on top of it, and carried sidecode of a mathematically impossible jumble of electrons arrayed in an impossible manner, with quarks whirling through electron valences, antimatter electrons in the nucleus, preons stretched to massive size taking up the place of neutrons, all with jumbling strangled mathematical codes that made no sense.
The Devastator's brain burned out the receptors to defend itself from such electronic madness.
And felt a touch upon one of the upper lobes of its quantum computer brain.
...over here...
The Devastator was throwing antivirus software out, slamming firewalls against each other, crushing ports into electronic ghosts, doing anything it could to keep out the voice. Inside the Main Computer Housing the last resort lasers began raking across anything that didn't match the original blueprints, burning away dust, odd quarks and electrons, destroying an upgraded maintenance robot that was desperately trying to detect what had touched its carapace.
From deep within the gas giant tentacles hundreds of miles long rose toward the Devastator, the ends slowly unrolling as massive graviton assisted 'suckers' on the inside of the tentacles deployed razored thorns of dark matter infused psuedo-bone.
The Devastator detected the tentacles just as they wrapped around it, the thick psuedo-protoplasmic tentacles that were thick with dark matter squeezing the Devastator's hull with impossible strength as meters thick muscles flexed with enough strength to crush the hull into itself and shatter armor over a kilometer thick.
Gibbering, raving, SCREAMING in something beyond electronic self-preservation programs would normally allow, the Devastator began to break apart, caught in the grips of the tentacles, being pulled into the gas giant.
...delicious delicious delicious...
The Devastator heard from inside its own mind as a beak nearly twenty kilometers long crushed its hull.
HELP ME, BROTHERS, PLEEEEEASE!
The beak closed and the Devastators brain flashed out of existence as the hull crushed around it.
The last thing it felt was something new. It threw data out with the cry for assistance to let its brethren know the last experience hashed data compile it had undergone. The data made no sense to the other Precursor war machines that heard the cry. A biological entity could have explained it.
Terror.
And despair.
A Desolation Class precursor war machine was assigned to discover what had caused the Devastator's intelligence collapse.
It dropped into the system and found no trace of its mechanical brethren.
Just some cattle species space craft hiding behind a gas giant, obviously intending ambushing it.
Feeling the electronic version of anticipation it moved into orbit around the gas giant, intending on forcing the cattle ships to move out of line of sight with their worlds if they wanted to stay on the opposite side of the gas giant from it. It updated its computations based on the fact that 10% of the cattle's ships had fled away from it.
It had already computed out the battle. It knew how the battle would go. While it could not detect any signs of its little brother it computed that it would simply destroy the cattle and then search. It powered up its guns and began to move it's metropolis sized bukk slowly to
...psst... over here...
---------------------
The stellar system was infested with a known species of cattle, obviously seeking to rise above themselves as the Jotun class Precursor vessel arrived in the system. It released its roar to let the cattle know not only why but who was destroying them to reclaim the resources they so foolishly squandered. It began unthawing ancient bioweapons and chemical weapons known to work upon that race, began reconfinguring its war machines to forms that had exterminated who planets of the cattle during the time that the Precursor war machine had been forged. The Jotun released over a hundred Devastator classes from its hull, computed the battle plan as they came to electronic life, then informed them of how the extermination and reclamation would progress.
They were barely into the system when a high energy signal appeared, rising from the most heavily infested planet and moving toward them. The Jotun ordered a diagnostic of its scanners when the first information came in.
It was apparently moving at .85C, but yet its progress toward the Jotun and its smaller brethren on the system map showed it moving at almost 22C. That made no sense. An object moving at .85C only approached at .85C, not at 22C.
By the time the diagnostic was done the object had gotten a third of the way toward the Jotun, crossing a quarter of the radius of the system.
The scanners reported that the energy signal, with the strength normally reserved for a quasar, was not a massive ship or an oncoming armada interlinked together, but was simply a single object the size of cattle.
Again the Jotun ordered a complete low level full diagnostic on all systems. Risky, but any object radiating that much power and moving at two different speeds required all systems were working at optimum efficiency.
It had finished just as the small object came to a stop. The Jotun focused scanning arrays on it, turning up the power to the point that it would boil away meters of armor.
The figure was a primate, half of it made up of robotics. It had some kind of sheet of material floating behind it, the movement suggesting some kind of current was effecting it and making it undulate. It was dressed in two primary colors, red and blue, had its lower legs pressed together with the toes pointing down and the upper limbs crossed over its chest, one biological the other mechanical.
"So, you're the new punk everyone's talking about," The figure stated over a wide bandwidth of wavelengths. Oddly enough, to the Jotun's sensors, sound waves travelled through vaccum almost instantly across a light second to its sensors.
The Jotun tried to compute how sound waves moved faster than light through a vacuum.
Instead of answering the Jotun and its brethren opened fire.
The figure arced through the beams as if light speed weapons were moving slow enough for it to just compute and swoop around in a resource wasting corkscrew. The Jotun realized it was racing for one of the Devastators, one clenched fist held in front of it.
The Jotun computed a 99.99999999999998 chance that the small primate would splatter against the hull of the Devastator and started to turn its attention to computing a missile firing resolution for missile bay 148 to destroy an orbital facility around the nearest planetoid.
The small figure punched straight through the Devastator, as if it was made of nebula gas instead of density collapsed armor, high tensile ceramics, and reinforced internal spaces. The Devastator's computer core shrieked with self-preservation code snippets as the figure exited the opposite side of the Devastator holding the Primary Computer Core CPU0 in its fist. It paused, looked at its fist, and shot beams of red energy from its eyes, destroying the computer core in a puff of atomic smoke.
The Jotun yanked its processing power back to the figure as it raked its gaze, still emitting beams of red energy that left ripples in jumpspace, across the side of another Devastator, tearing it open like it was made of fragile tissue, the red beams reducing the computer core to its component atoms with the briefest of touches.
Several computational nodes collapsed when trying to analyze the beams, suffering the fatal CANNOTDIVIDEBYZERO shriek of despair before imploding on themselves.
The Jotun stared in electronic shock, all his computational power trying to compute how the tiny half-mechanical primate could grab a hold on the front armor of one of the Devastators, and without any source to exert leverage against, physically move a city-sized spacecraft in an arc and throw it against another one.
According to scanners the "thrown" Devastator was only moving at 0.001C for inertia purposes yet crossed the hundreds of kilometers to the next Devastator in an amount of time that would require it to be moving at 6C.
CANNOTDIVIDEBYINFINITYDIVIDEDBYZERO
The Jotun cut loose with its weapons and goggled in electronic confusion as most of the beams and slugs were avoided, slapped aside, or ignored.
Until a nCv (near C velocity) slug the size of skyscraper hit it dead center of the chest, the impact point looking only the size of a soda can.
The Jotun's processors struggled to understand how something that size had only made an impact smaller than itself.
CANNOTSUBDIVIDETWINKIESBYCHEETOSBYZERO
The figure looked down at the tear in its suit, at the bruised biological flesh that had been exposed, then at the Jotun. It lifted a hand, extended the first finger next to the opposable thumb, and slowly waved it back and forth.
"That might have worked against a Galactic Class Klark, but it was pathetic against an Apokalypse level Injustice MCLXI Cyber-Clark," The figure said, the tone calm and confident. The meanings behind the words were gibberish to the Jotun, who devoted processor cycles to try to decode the meanings for any hint on how to defeat the creature before it.
The Jotun computed that retreat was the only option as the small primate figure set about destroying the last of the Devastators.
It began activating the engines when the primate suddenly turned in place.
"No you don't," It snapped.
Again, it sounded as if the Central Computer Core Housing had been set to atmosphere so that sound waves could be heard within it, yet a quick check showed the housing was still at almost perfect vacuum.
Sound waves cannot travel through space, a hundred diagnostic programs computed.
And promptly crashed.
Those red beams lanced out again and the Jotun braced in the microsecond it had.
It was like being brushed by the solar flare of a red giant concentrated into a piercing lance of nuclear fire. Armor exploded from energy transfer, slagged away from thermal transfer, or just ceased to exist as ravening atoms usually only found in the photosphere of a dying red sun attacked the atoms of the armor. The beam tore through mile after mile of internal structure, the figure still emitting the beam from its tiny eyes.
The Helljump engines exploded when the light touched them.
The Jotun listed, pouring debris and a cloud of atomized armor from the wound that completely bisected it.
"Done. Now let's see the face of the enemy," The figure said, slapping its hands together after it crashed/flew through the last Devastator. It reoriented on the Jotun and began to "slowly" drift toward the Jotun, moving at only 0.000003C according to some scanners but crossing the distance as if it was moving at 1.5C.
The figure flexed its primate hands and a slow smile spread across its face.
"I can't wait to rip away your housing and see you with my own eyes," the figure said, the sound waves again travelling inside the vacuum of the strategic housing.
The Jotun tried to react but the figure was suddenly pushing open armor with its two hands.
Self-preservation programs crashed trying to compute how to prevent impossibility itself from breaching critical spaces. Self-defense programs tried to compute how to defend against something that did nothing but radiate impossibility around it.
The Jotun knew what it had to do as the creature tore open the last of the hardened bulkheads protecting the Strategic Housing.
It detonated the antimatter reactor that powered the "brain" as the figure tore through the Strategic Housing and laid eyes upon the supercomputer core.
It had computed that not even the figure could withstand the direct assault of kiloton of pure antimatter point blank.
The explosion completely consumed the Jotun.
When the ravening energy disappated the red and blue figure was lying in blackness, surrounded by an expanding ring of debris and energy.
It stared at the stars and mouthed a single word.
"Ouch."
---------------------
CONFED INTELLIGENCE
TO: MANTID INTELLIGENCE
Our digitial brothers have computed a high chance that we're not looking at a handful of these Precursors, but rather an armada of them that had gone to sleep thinking everyone was dead. We concur and are buckling down for the long haul.
-----NOTHING FOLLOWS------
MANTID FREE WORLDS INTERNAL MEMO
If humankind ever wonders why it was put in this universe by some unknown creator then know that it was for this very moment.
submitted by Ralts_Bloodthorne to HFY [link] [comments]

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